He had caused much discussion about the decision of remove ray tracing from the PC remakes of Resident Evil 2 and Resident Evil 3 a few days ago. After a while, what many had imagined emerged, namely that it had been a mix-up tied to a technical problem.
Through a post on Twitter, Capcom today informed the community that A patch has been made available which should fix this issue:
Update for Steam users: A patch for the missing raytracing options should now be available! https://t.co/56RO7cnMlP
— Resident Evil (@RE_Games) April 20, 2023
The post reads: “Update for Steam users: A patch for the missing raytracing options should now be available!“.
Clearly, it would be better if such problems did not occur, but luckily we didn’t have to wait long for a solution to a problem that was probably unexpected for both the developers and the community.